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Commit Date  
[r1071] by SumolX

forgot to increase array for bgicon and olicon.

2007-11-27 19:39:19 Tree
[r1070] by SumolX

Modder now has control of z axis for bgicon and olicon.

2007-11-27 19:38:00 Tree
[r1069] by SumolX

bgicon == HUD_Z / 2 for background icons
olicon == HUD_Z * 2 for overlay icons

2007-11-27 19:25:04 Tree
[r1068] by SumolX

removed update from videomode 3 ingame.

2007-11-26 22:34:44 Tree
[r1067] by SumolX

New easier to read widescreen coding done!

2007-11-26 17:09:17 Tree
[r1066] by kbandressen

lifespan converted to a float variable to allow more precise lifespans

new variables added to get/changeentityproperty:

invinctime
lifespancountdown

2007-11-26 07:47:54 Tree
[r1065] by SumolX

facing 3 fixed. For level direction it was backwards.

2007-11-25 21:55:47 Tree
[r1064] by SumolX

Overlay icon added.

2007-11-21 15:15:53 Tree
[r1063] by SumolX

By fixing playshotno I have also added the capability to have more than one projectile per model. Have a nice day...:)

2007-11-21 04:42:24 Tree
[r1062] by SumolX

missed a few predraw entries for widescreen update.

2007-11-20 22:45:51 Tree
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