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Commit Date  
[r1068] by SumolX

removed update from videomode 3 ingame.

2007-11-26 22:34:44 Tree
[r1067] by SumolX

New easier to read widescreen coding done!

2007-11-26 17:09:17 Tree
[r1066] by kbandressen

lifespan converted to a float variable to allow more precise lifespans

new variables added to get/changeentityproperty:

invinctime
lifespancountdown

2007-11-26 07:47:54 Tree
[r1065] by SumolX

facing 3 fixed. For level direction it was backwards.

2007-11-25 21:55:47 Tree
[r1064] by SumolX

Overlay icon added.

2007-11-21 15:15:53 Tree
[r1063] by SumolX

By fixing playshotno I have also added the capability to have more than one projectile per model. Have a nice day...:)

2007-11-21 04:42:24 Tree
[r1062] by SumolX

missed a few predraw entries for widescreen update.

2007-11-20 22:45:51 Tree
[r1061] by SumolX

previously widescreen shifting was confusing. But now it should make alot more sense.

2007-11-20 21:43:39 Tree
[r1060] by SumolX

facing has been reverted back to its prior state. manual was updated as well to reflect this.

2007-11-20 19:28:23 Tree
[r1059] by SumolX

loadingbg can be used for setting a background image during loading status.

2007-11-20 17:27:18 Tree
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