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Commit Date  
[r1038] by SumolX

Since psp graphics library runs differently, The additional code for video_clearscreen() no longer needs to perform a double flip. Meaning all the other platforms need the change as well to remove (int flip) from video_clearscreen function as it was not used outside of PSP.

2007-11-13 21:43:04 Tree
[r1037] by SumolX

Major Code cleanup on menu. Optimization still needed.

2007-11-13 21:34:38 Tree
[r1036] by SumolX

Menu Tearing mostly fixed as we now create a list of preview images per directory. However, initilizing and entering the game requires a few more tweaks.

2007-11-13 20:25:10 Tree
[r1035] by SumolX

Cleanup on image/graphic libs

2007-11-13 18:04:07 Tree
[r1034] by SumolX

New Requirement for PSP TV-Out.

2007-11-13 15:21:16 Tree
[r1033] by kbandressen

New script files:

spawn#.c - runs when player # is spawned
die#.c - runs when player # dies

"speed" added to getentityproperty
"defaultname" added to changeentityproperty

2007-11-13 10:40:42 Tree
[r1032] by SumolX

No reason to declare struct for every vertex!

2007-11-13 07:28:28 Tree
[r1031] by SumolX

Reflects new psp graphics/image libraries

2007-11-13 06:58:35 Tree
[r1030] by SumolX
2007-11-13 06:57:47 Tree
[r1029] by SumolX
2007-11-13 06:57:28 Tree
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