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Commit Date  
[r1009] by SumolX

Setting direction = -1
Script users can now manipulate the velocity for projectiles() through scripting.

2007-09-25 18:34:10 Tree
[r1008] by SumolX

Script System now supports Projectile spawning. Knife and Bomb spawns are currently supported.

2007-09-25 16:50:52 Tree
[r1007] by SumolX

PSP must bootup as 333 in order for CPU selection to occur once Wifi is running.

2007-09-24 19:27:25 Tree
[r1006] by SumolX

Openbor is now compiled as a usermode app that can access wifi libraries. However.... seems to have a fps impact...... need to investigate some more.....

2007-09-24 16:04:52 Tree
[r1005] by kbandressen

Added grabbackward and grabbackward2, made it so players will use default grabattacks if they don't have throws.

2007-09-13 19:15:27 Tree
[r1004] by SumolX

throwb is unnecessary to determine when to subtract ammo due to we will subtract ammo once the frame is played automatically.

2007-09-05 15:20:48 Tree
[r1003] by SumolX

Proper Fix for knife/Arrow movement as well as bomb movement. I didn't take into account models being spawned from other models! Now it does!

2007-09-03 15:51:32 Tree
[r1002] by kbandressen

rewrote changeplayerproperty() so it actually works, added 'opponent' to list of variables that changeentityproperty() can change

2007-09-01 11:37:25 Tree
[r1001] by SumolX

Agression now defaults to -GAME_SPEED

2007-09-01 00:20:59 Tree
[r1000] by SumolX

We should not adjust base for type_none. That is what seta is for.

2007-08-31 19:44:17 Tree
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