openbor Tools
The ultimate 2D side scrolling engine. NOTE: Moved to GitHUB
Brought to you by:
damoncaskey
| Commit | Date | |
|---|---|---|
|
[r1004]
by
SumolX
throwb is unnecessary to determine when to subtract ammo due to we will subtract ammo once the frame is played automatically. |
2007-09-05 15:20:48 | Tree |
|
[r1003]
by
SumolX
Proper Fix for knife/Arrow movement as well as bomb movement. I didn't take into account models being spawned from other models! Now it does! |
2007-09-03 15:51:32 | Tree |
|
[r1002]
by
kbandressen
rewrote changeplayerproperty() so it actually works, added 'opponent' to list of variables that changeentityproperty() can change |
2007-09-01 11:37:25 | Tree |
| 2007-09-01 00:20:59 | Tree | |
| 2007-08-31 19:44:17 | Tree | |
| 2007-08-31 14:42:35 | Tree | |
| 2007-08-31 02:39:47 | Tree | |
| 2007-08-31 02:37:21 | Tree | |
| 2007-08-31 01:30:08 | Tree | |
| 2007-08-31 01:25:05 | Tree |