Hey! Glad you made it after all. Congratulations. If you have any further questions,...
Hi Philip, Thanks to your last post, I finally managed to add items in my 3D scenes...
Hey, sorry for the delayed reply, I am sort of lacking time these days. I understand...
Hello Filip, After a long period of inactivity I'm trying to apply again the precise...
Oh the formatting... I seem to have made a trivial mistake: bool traverse(int id,...
Hey! No problem, glad to help :) I think you may do it quite simply, just load the...
Hi Philip, After your last post, I dived into OPDE source code. I even tried to implement...
Moving to github
Hi, thanks for the report. I'm moving to github and copying this bug there. http...
Hi Filip, Thank you for answering so fast, now I'll try to figure out the subtilities...
Hello, You're right. The way dark works is as follows: objects have unique, numerical...
Hi, I'm currently trying to extract SystemShock2's 3D levels into a more recent format...
Buffer overflow (1 byte) in ObjectMeshLoader ?