From: David A. <dav...@gm...> - 2010-11-30 15:43:18
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Which unit test snapshot (or trunk) should I use to test 4.1.0? I want to do as good a job as I can. David Ashley |
From: Mark M. <mie...@gm...> - 2010-11-30 16:23:29
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On Tue, Nov 30, 2010 at 7:43 AM, David Ashley <dav...@gm...> wrote: > Which unit test snapshot (or trunk) should I use to test 4.1.0? I want to do as > good a job as I can. Since we branched from 4.0.1 you should use: https://oorexx.svn.sourceforge.net/svnroot/oorexx/test/releases/4.0.1 trunk has some incompatibilities. You could get the latest snapshot from SourceForge, I guess, but I'd do a check out from svn. -- Mark Miesfeld > > David Ashley > > ------------------------------------------------------------------------------ > Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! > Tap into the largest installed PC base & get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > _______________________________________________ > Oorexx-devel mailing list > Oor...@li... > https://lists.sourceforge.net/lists/listinfo/oorexx-devel > |
From: CVBruce <cv...@gm...> - 2010-11-30 16:26:23
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Mark, Thanks, that is not the one I guessed. Bruce On Nov 30, 2010, at 8:23 AM, Mark Miesfeld wrote: > On Tue, Nov 30, 2010 at 7:43 AM, David Ashley > <dav...@gm...> wrote: >> Which unit test snapshot (or trunk) should I use to test 4.1.0? I want to do as >> good a job as I can. > > Since we branched from 4.0.1 you should use: > > https://oorexx.svn.sourceforge.net/svnroot/oorexx/test/releases/4.0.1 > > trunk has some incompatibilities. You could get the latest snapshot > from SourceForge, I guess, but I'd do a check out from svn. > > -- > Mark Miesfeld > > > >> >> David Ashley >> >> ------------------------------------------------------------------------------ >> Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! >> Tap into the largest installed PC base & get more eyes on your game by >> optimizing for Intel(R) Graphics Technology. Get started today with the >> Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. >> http://p.sf.net/sfu/intelisp-dev2dev >> _______________________________________________ >> Oorexx-devel mailing list >> Oor...@li... >> https://lists.sourceforge.net/lists/listinfo/oorexx-devel >> > > ------------------------------------------------------------------------------ > Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! > Tap into the largest installed PC base & get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > _______________________________________________ > Oorexx-devel mailing list > Oor...@li... > https://lists.sourceforge.net/lists/listinfo/oorexx-devel |
From: Mark M. <mie...@gm...> - 2010-11-30 16:48:28
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On Tue, Nov 30, 2010 at 8:26 AM, CVBruce <cv...@gm...> wrote: > Thanks, that is not the one I guessed. Bruce, just to be sure you didn't misunderstand, this tree: https://oorexx.svn.sourceforge.net/svnroot/oorexx/test/releases/4.0.1 is for the test suite that is compatbile with the 4.1.0 ooRexx branch. This tree is the actually interpreter branch for ooRexx 4.1.0: https://oorexx.svn.sourceforge.net/svnroot/oorexx/main/branches/4.1.0/trunk -- Mark Miesfeld |