From: Larry O. <luc...@te...> - 2005-03-03 09:40:45
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I posted a couple of pics of a axe I'm working on please give me feed back. http://www.once.net.nz/wiki/moin.cgi/WikiSandBox?action=AttachFile&do=view&target=axe_render.jpg http://www.once.net.nz/wiki/moin.cgi/WikiSandBox?action=AttachFile&do=view&target=axeview.jpg Thanks Lucullus |
From: Thomas C. R. <th...@th...> - 2005-03-03 10:07:42
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not bad, but you should turn subsurfing off. Now you'll need to UV map it to the tools texture template from worldforge! -- Thomi Richards, th...@on... |
From: Larry O. <luc...@te...> - 2005-03-04 07:38:04
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http://www.once.net.nz/wiki/moin.cgi/WikiSandBox?action=AttachFile&do=view&target=axe_textured.jpg axe textured to tool_head.png and tool_handle.png templates Lucullus Thomas Clive Richards wrote: >not bad, but you should turn subsurfing off. > > >Now you'll need to UV map it to the tools texture template from worldforge! > > > |
From: Thomas C. R. <th...@th...> - 2005-03-06 01:02:56
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VERY nice!! well done! that's exactly the sort of think I had in mind.. Make sure you keep that one, we'll definately use it ;) how many tri's are there? (CTRL + t in edit mode to convert poly's to tri's in blender). On Friday March 4 2005 8:37 pm, Larry Offley wrote: > http://www.once.net.nz/wiki/moin.cgi/WikiSandBox?action=AttachFile&do=view& >target=axe_textured.jpg > > axe textured to tool_head.png and tool_handle.png templates > > Lucullus > > Thomas Clive Richards wrote: > >not bad, but you should turn subsurfing off. > > > > > >Now you'll need to UV map it to the tools texture template from > > worldforge! > > ------------------------------------------------------- > SF email is sponsored by - The IT Product Guide > Read honest & candid reviews on hundreds of IT Products from real users. > Discover which products truly live up to the hype. Start reading now. > http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click > _______________________________________________ > Once-media mailing list > Onc...@li... > https://lists.sourceforge.net/lists/listinfo/once-media -- Thomi Richards, th...@on... |
From: Larry O. <luc...@te...> - 2005-03-06 01:20:47
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242 faces when converted to tri's is that alot? Lucullus Thomas Clive Richards wrote: >VERY nice!! well done! that's exactly the sort of think I had in mind.. > > >Make sure you keep that one, we'll definately use it ;) > >how many tri's are there? (CTRL + t in edit mode to convert poly's to tri's in >blender). > > >On Friday March 4 2005 8:37 pm, Larry Offley wrote: > > >>http://www.once.net.nz/wiki/moin.cgi/WikiSandBox?action=AttachFile&do=view& >>target=axe_textured.jpg >> >>axe textured to tool_head.png and tool_handle.png templates >> >>Lucullus >> >>Thomas Clive Richards wrote: >> >> >>>not bad, but you should turn subsurfing off. >>> >>> >>>Now you'll need to UV map it to the tools texture template from >>>worldforge! >>> >>> >>------------------------------------------------------- >>SF email is sponsored by - The IT Product Guide >>Read honest & candid reviews on hundreds of IT Products from real users. >>Discover which products truly live up to the hype. Start reading now. >>http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click >>_______________________________________________ >>Once-media mailing list >>Onc...@li... >>https://lists.sourceforge.net/lists/listinfo/once-media >> >> > > > |
From: <jsa...@gm...> - 2005-03-06 18:29:00
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that should be just right for objects like that...good job |