OgreWin3D_Basic

Hi everyone i am about to start a Project using Ogre3D I originally used version 1.9 as I could not compile anything above that. But things have changed lately now the SDKs are back and is a lot more easier to compile Ogre again.

I have written this as a proof of concept before starting the main project but it occurred to me that other users might find it useful to how we intergraded Ogre into a windows application.

This program does not profess to be the best way of doing things or is particularly well written in a C++ way but we managed to get things going.

It uses Version 14.2.5 (Tsathoggua) SDK out of the box and we use the internal Ogre Imgui implantation we have added Bullet and Assimp ourselves as we needed the data structures.

The Source Code can be found here.
https://github.com/hgtterry/OgreWin3D_Basic

Thanks Terry and Hazel (Inflanite_HGT)

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Registered

2024-07-11