oiram
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2012-08-02
PKM is a simple file format for single compressed images. If you generate Mipmaps, multiple PKM files are created.
KTX is a Khronos Group standard compression format that provides a container for images. If you generate Mipmaps, a single KTX file is generated.
Wolfmanfx wrote the original codec for add PKM support:
http://www.ogre3d.org/forums/viewtopic.php?f=21&t=70645#p461088
I add KTX support base on it, and it was tested that works fine.