#121 EGL_Power on x86 buggy

gl... Functions
closed-fixed
nobody
Defect (99)
5
2004-08-17
2004-08-17
No

In the emulator the EGL_Power function from the
reference implementation does not seem to yield correct
results. This leads to strange artifacts of specular
light, visible for example in the "light.c" example
from the redbook.

Discussion

  • Hans-Martin Will

    • status: open --> closed-fixed
     
  • Hans-Martin Will

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    user_id=618887

    For non-ARM system, call into pow(,) instead

     

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