Oficina is a multiplatform Framework for 2D Indie Games,
developed by Lucas Vieira for Gongly Entretenimento
Digital, using the language C++ and the libraries Simple
DirectMedia Layer 2.0 and OpenGL.
This software is a prototype, specially used in benchmark
tests.
Features
- Static, unecessary-instances-free system
- Multiplatform for Windows and Linux
- Dynamic playlist system for ambient music and easy-to-use system for sound effects
- Entity management system
- Memory management system, making it easier to dealocate on exit flag
License
Other LicenseFollow Oficina Framework
You Might Also Like
Boost application security and continuity with SKUDONET ADC, our Open Source Load Balancer, that maximizes IT infrastructure flexibility. Additionally, save up to $470 K per incident with AI and SKUDONET solutions, further enhancing your organization’s risk management and cost-efficiency strategies.
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of Oficina Framework!