From: Luc M. <Luc...@cv...> - 2004-02-01 14:51:12
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Sami Mäkelä <sa...@ut...> a écrit le samedi 31 janvier 2004 : > Simon Heath wrote: > > Hello! I'm planning to write a game using OCamlSDL, and find that > > having access to the SDL_gfx module would be rather nice, since it > > allows things like sprite rotozoom and various handy vector-graphics > > drawing operations. So if I end up writing an OCaml wrapper for > > SDL_gfx, might you consider incorperating it into OCamlSDL? > > Ok with me. Perhaps we could add a new directory contrib/ at the same level than OCamlSDL. CVSROOT/OCamlSDL CVSROOT/games CVSROOT/website CVSROOT/contrib/sdl_gfx > I just committed the new makefile that should work > with Win32, could somebody test if it works at all? I could not test i've no win32 developpement environnement. -- Luc (dot) Mazardo (at) cvf (dot) fr |