The binary Oblivion 1.5.2 zip has been updated. The previus version of the file contained a star wars team for the game and was released by mistake. This is fixed now though and the game is back in its orginal settings.
A new version of Oblivion is out. It contains a final fix for the alt-tabing problem. And the graphic lib that powers the game is now much powerfull with added suport for 3D rendering.
A new version of Oblivion has been released. Visualy not much has changed, it got a much nicer looking font, and Alt-tabing works better than before but other than that all changes are in the code, not visuble to the users (like suport for tga sprites, cleaner code etc).
A new version of Oblivion has been released. The engine has been almost completely re-coded, it now uses OpenGL instead of Direct Draw and does there for suport hardware alpha blending, rotating etc etc. For a more extensive list of changes see the chages log.
I just added the firs release (exe and source) for my game, Oblivion. The source is roughly 13000 lines (including whitespace and comments).