Menu

#3 Moving pillar failures

open-fixed
nobody
None
5
2009-05-01
2009-04-28
Glaice
No

I have discussed this with you a couple weeks ago when I brought up the light effect + lift problem...not only does that affect lifts but also key and weapons pillars, which could force the player to noclip if the key/weapon is not brought down for grabs.

Discussion

  • Glaice

    Glaice - 2009-04-28

    Pillar fail

     
  • Andrew Apted

    Andrew Apted - 2009-05-01
    • status: open --> open-fixed
     
  • Andrew Apted

    Andrew Apted - 2009-05-01

    This should be fixed now (in SVN), since sector tags are now set
    independently of sector types, hence lowering floor tags will not
    be clobbered by lighting effects in the ceiling.

     

Log in to post a comment.