[Objcryst-foxx] Fox with Preferred Orientation (again)
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vincefn
From: Vincent Favre-N. <vi...@us...> - 2002-06-08 12:22:09
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Hi all, I fixed the Preferred Orientation code in Fox, which should hopefully return better results now (although it still needs to be tested by people more experienced than me with texture, and compared with refinement results). As always you can update using the CVS for those who compile Fox from source, or you can grab a precompiled version for Windows in: ftp://ftp.unige.ch/pub/soft/crystal/fox/test/ The ktartrate-textured xml file in the same directory has also been updated with new texture parameters (the texture is weaker than I previously thought, with "only" around 30% of the phase, but still a March parameter above 10). One thing which I still need to do is constrain the Preferred Orientation direction depending on the Crystal symmetry (e.g. in cubic structure, no direction to search, as it must be along any of the main axis, all 3 being equivalent). I also fixed the default size for 3D crystal structure and powder pattern, and now the 3D Crystal structure display should be automatically updated under WinNT and above. These are the most important features I want for the next FOX update (before the end of june normally), so if you have remarks on these, just drop me an email... Cheers, Vincent PS: I also fixed the win makefiles for the unlucky ones using Win2K, so that the *first* compilation (or after a "make clean") should not stop after complaining that it cannot find libCrystVector.lib. I don't have win2K here, so if you can 1) remove all the "bc32.mak" in the Fox\src\ObjCryst subdirectories 2) "cvs update" in Fox\src\objCryst 3) "make clean " then "make" (in Fox) and tell me how it goes, that would be great. -- Vincent Favre-Nicolin ESRF- Grenoble, France http://v.favrenicolin.free.fr ObjCryst & Fox : http://objcryst.sourceforge.net |