NSCE Code
Brought to you by:
robertereter
| File | Date | Author | Commit |
|---|---|---|---|
| _EXTRAS | 2023-08-09 |
|
[b10206] tcpusb updates |
| apps | 2024-03-04 |
|
[406fe1] corrections |
| include | 2024-03-04 |
|
[406fe1] corrections |
| lib | 2021-12-21 |
|
[f89ee4] blender virtual slaves and pendulum scene |
| lib_desktop | 2021-12-21 |
|
[f89ee4] blender virtual slaves and pendulum scene |
| lib_jetson | 2021-12-13 |
|
[33b111] reward types |
| src | 2024-03-04 |
|
[406fe1] corrections |
| .gitignore | 2023-08-09 |
|
[b10206] tcpusb updates |
| CMakeLists.txt | 2024-03-04 |
|
[406fe1] corrections |
| README.md | 2021-10-18 |
|
[029991] start modified |
| build.sh | 2022-12-14 |
|
[5f74ad] neural network working |
| build_jetson.sh | 2023-01-09 |
|
[6bc154] new jetson build for autostart |
| build_jetson_auto.sh | 2023-01-09 |
|
[253e75] build.sh Projectpath |
| build_jetson_auto_service.sh | 2023-01-09 |
|
[ee7bbc] build.sh Projectpath |
Native version of old GPGPU Javascript library WebCLGL
NCLGL use WebGL2 specification to interpret code.
First version of algorithm was created in 2013 (hosted on Google Code). On this, WebGL is used like OpenCL for GPGPU calculus using the traditional Render To Texture technique.
Features:
NSCE is a Scene-Graph which use NCLGL to facilitate perform advanced algorithms on GPU.
Notes:
Start with:
./build.sh "nsce" 1 1
MPLABX:
change WIFI AP, password and port in "master" MCU project (system.c & esp8266_start() in ESP8266_functions.c)
shared_inc repo include some required header and source files