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From: Kapolka, A. U. <ak...@np...> - 2003-02-23 20:59:58
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All--
Last week, Don B. asked me to outline for the group my plans for =
NPSNET-V.
My main priority at the moment is fleshing out the browser/builder =
application. In the near future, I'd like to get to the point where a =
potential end user can very easily download the browser (using an =
InstallAnywhere installer or WebStart), connect to and participate in =
existing worlds, and create and publish additional worlds. I'm =
targeting the upcoming CVE-focused special issue of Presence as a paper =
venue. The title of the paper will be something along the lines of, "A =
Dynamically Extensible Platform for Browsing, Building, Hosting, and =
Publishing Component-Based Networked Virtual Worlds."
Other priorities mostly involve making sure that it will be =
possible to include engaging content in the worlds. This means adding =
support for physical modeling (including collision detection and =
response), improved control mechanisms, provisions for user avatars, =
etc. My vision of success for this is basically NPSNET-IV: a =
multicast-based virtual world with several different types of pilotable =
vehicles, simple terrain, simple area of interest management, etc.
At some point, I'm going to have to start focusing heavily on my =
thesis project, the XRTI (http://www.npsnet.org/~npsnet/xrti). When =
complete, this will provide an abstracted, type-safe, extensible means =
of communicating state information between peers that's =
backwards-compatible with the HLA.
I've also agreed to work with Rudy and his group on their efforts. =
To this end, I'll probably start attending their meetings on Tuesdays =
instead of the Savage ones. I'll continue meeting on Friday with Brian, =
Don M., and anyone else interested in discussing NPSNET-V on a regular =
basis.
--Andrzej
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