From: David G. <dg...@co...> - 2011-11-11 22:00:28
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On 11/11/11 15:40, Arnout Engelen wrote: [...] > Iirc your original proposal was to have some 'default winprops' and then allow > them to be overridden by individual defwinprop statements. Not sure if you can > accomplish this with the clientwin_init hook, but by all means give it a try! Thinking about there's actually use cases for doing things both ways round (allow the user to specify default winprops which get overridden by defwinprop, and allow the user to specify additional winprops which override those set by defwinprop). Is it currently possible to call the functions on a hook from Lua? I don't see any obvious code to do so. -- ┌─── dg@cowlark.com ───── http://www.cowlark.com ───── │ │ "Under communism, man exploits man. Under capitalism, it's just the │ opposite." --- John Kenneth Galbrith |