Converting child, subchild etc. blocks to AdaptiveTreeComposites
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I addressed this issue so it will correctly read in and convert the Executioner subblocks mentioned, however, this only works for the case of input files which don't have blocks more than one level deep that need to be cast to AdaptiveTreeComposites. (Works for 2D-rodlets and triso, but other examples may not work)
I will leave this open until I can implement a more flexible/robust solution.