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Nex MMORPG / News: Recent posts

Poking the beast

Just thought I'd fiddle with the project a bit more.. any of you other developers interested in doing anything with the server / clients / server monitor?

Could really use the skills of a Linux programmer, in fully porting the server (and perhaps SDL client) to Linux, including fixing up console input (it's totally fucked), basically I need a way of accepting input under Linux, IF there is input, otherwise continue in a non-blocking manner...... read more

Posted by Juarez 2004-06-19

Seeking more developers

Well, since I am kind've busy with Uni at the moment, I cannot really contribute too much. I really will try to create a document outlining what the client and server do and try to help current and joining developers understand what is going on and how to contribute.

Rorian

Posted by Juarez 2003-03-10

Fixes to client

Im VERY sorry about this.. I just realized that NexSDLClient hasn't been working (damn me for not testing it on another PC before now!), so I have re-released v 0.0.4 of NexClients binaries as well as the sourcecode. A new file (file.bmp) was missing, as well as the media being in the wrong place (NexSDLClient looks in ..\\media\\file.bmp for instance). My deepest appologies to anyone who has to re-download, or for whom this has inconvenienced.

Posted by Juarez 2002-12-18

Release of v0.0.4

Version 0.0.4 has been released. There have been minor changes to the server including some bug fixes, as well as changes to the client, including a filebar (allows menu access, online-user listing, options access and program exit), which pops up when the mouse moves over the top section of the client (top 20 pixels, 420 pixels accross) and also many bugfixes.

Posted by Juarez 2002-12-17

v 0.0.3

Some pretty major updates have been done to the SDL client in this release, but not much else. Check it out if you want to :)

Posted by Juarez 2002-12-08

New artwork

Anthony (synistar) has created some absolutly awesome artwork, which shall be programmed into the game as soon as possible! Really great art :)

You can get it from cvs, checkout the Nex/media module

Posted by Juarez 2002-11-10

Porting to Linux, etc

While I say that Nex is multi-platform, it really isn't actaully running under linux, at the moment.. it needs a few things doing to it before it will execute under linux... probably no big changes though.. I will see what I can do to make it run, on my Linux box..

Posted by Juarez 2002-11-05

v 0.0.2

Just released all the latest files.. theres a whole lot of changes in NexSDLclient and some changes in Nexserv as well, but the rest remains pretty unaltered

Posted by Juarez 2002-11-04

IRC

I have created a channel on IRC, in case anyone wishes to contact me immediately, as well as for general discussion.

It is: #nex on irc.openprojects.net

Posted by Juarez 2002-10-28

CVS update

I have recently uploaded all source files (and media and libraries, but I may remove them later and put them in a seperate directory, when their size & number grows a bit) to the CVS server, as a module, 'Nex'. I will remove the old module 'nexserv' so don't bother checking this module out, it is just a very old revision of 'nex/nexserv'.

Posted by Juarez 2002-10-28

New file uploads

Ok, this project has been dead in the water for a LONG time now, so I decided to at least upload what I've done so far.. the source should compile without a hitch, and the binary should run, but you might need to get glut32.dll for the server monitor..

Posted by Juarez 2002-10-27