Re: [NewIO-developers] Hello
Status: Alpha
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cnystrom
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From: Chris N. <cny...@gm...> - 2008-11-18 17:30:51
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On Tue, Nov 18, 2008 at 9:15 AM, Jason Reynolds <ja...@ne...> wrote: > > As far as OpenGL/GLUT goes, there are basic primitives similar to SDL > primitives. There are also some basic animations that are similar. I think > that porting those is a good idea; I also don't want to see all that AGAR UI > code go to waste. I can hit some design stuff on the site soon too, and if > you like I can kickstart the ircd (I'll need sudoers and a new shell; 52 > char passwords for the lose if you don't type them in for two weeks). Access is no problem, but do you think we really need our own IRC server? Seems like freenode is good enough for now. What do you think? > AGAR might be a good way to go because it was an API built on top of > OpenGL/SDL. It's all Obj-C using callbacks to handle the event procedures, > at least that's my understanding of what was originally going on with that > AGAR-NEWIO code base. It does also have easy compatibility with the > nintendo wii/gamecube. Personally, I know the GLUT subroutines much moreso > than I know the AGAR subroutines. Would take more research to truly work > on. It seems like no matter what we are going to need OpenGL, so I am working on that. Chris -- E-Mail: Chris Nystrom <cny...@gm...> Saving the world from web programming. http://www.newio.org - G-Talk: cnystrom |