I know this has been mentioned a couple of times in the other forum, but it would be really useful to have these options working in nglib. Do you have any plans to include them in the future?
I currently use my own software to convert 4-node tets to 10-node, but it loses the curved surfaces so is not ideal. I also convert triangles to quads but again using only a simple algorithm that produces distorted quads. It's a pity to know that Netgen has this power but it's trapped out of reach.
Nonetheless its a fantastic software, and I'm really grateful that you're giving it away under LGPL.
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