From: Hagen K. <hag...@gm...> - 2007-03-23 12:54:53
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> Hi, > >> 2. I would love to get Nebula running on a Mac: >> As far as I know the buildsystem (python) doesnt provide mac-support? >> (Is that right?) > http://www.python.org/download/ Well of course python is running on the Mac. Its even built-in out of the box. But I was talking about the build-system, which generates makefiles. the last time I tested this the makefiles didnt work. > >> The tcl-System doesnt exist anymore ? (It had Mac/Xcode-support) >> > indeed I would say tcl is the only plain supported script language > into > nebula/mangalore (without additional libs,config, etc...) Again I was talking about the BuildSystem. In earlier times there was a tcl-based build-system. As far as I know this doesnt exist anymore. But im not sure. And the Python-Buildsys can not create Xcode-Projects anymore. (?) > >> 3. What about switching Nebula to cmake? (Is that possible?) >> > > Why not move from vc++ to Netbean IDE ?? ( this is actually > something I will do > anyway for myself...) ; work on any platform, must better ide > (seriously anyone > can do a real project with vc++ ????), GNU... > > Eclipse is a solution too (even for java/j2ee I'm not a big fan...) > > NOTA : didn't fully test nebula/c++ yet so it may be a stupid idea ! > > A+ > well with cmake you can build a project file much the same way you do with the nebula-build-system, from those text-files you can autmatically create VS-Projects (PC) Xcode-Projects (MAC) and Makefiles(UNIX) and i guess even more . So everybody can work with the IDE he prefers. The advanage over the Nebula-Build: It doesnt have to be maintained. If you learn how to use it you can use this know-how for different projects maybe in the job as well. BTW: Does someone know when Nebula3 will be out? Again: Whos the site-maintainer Hagen |
From: Ghoust <gh...@gm...> - 2007-03-23 17:40:44
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Hagen Kaiser schrieb: > Hi, > > >>> 2. I would love to get Nebula running on a Mac: >>> As far as I know the buildsystem (python) doesnt provide mac-support? >>> (Is that right?) >>> >> http://www.python.org/download/ >> > > Well of course python is running on the Mac. Its even built-in out > of the box. > But I was talking about the build-system, which generates makefiles. > the last time I tested this the makefiles didnt work. > So it seems makefiles do not work for mac builds, I guess for linux they do, as people are developing for linux and did not complain about it (Linux compilation thread) > >>> The tcl-System doesnt exist anymore ? (It had Mac/Xcode-support) >>> >>> >> indeed I would say tcl is the only plain supported script language >> into >> nebula/mangalore (without additional libs,config, etc...) >> > > Again I was talking about the BuildSystem. In earlier times there was > a tcl-based build-system. > As far as I know this doesnt exist anymore. But im not sure. > And the Python-Buildsys can not create Xcode-Projects anymore. (?) > vadim anserwered this one. tcl builds are dead. > >>> 3. What about switching Nebula to cmake? (Is that possible?) >>> >>> >> Why not move from vc++ to Netbean IDE ?? ( this is actually >> something I will do >> anyway for myself...) ; work on any platform, must better ide >> (seriously anyone >> can do a real project with vc++ ????), GNU... >> >> Eclipse is a solution too (even for java/j2ee I'm not a big fan...) >> >> NOTA : didn't fully test nebula/c++ yet so it may be a stupid idea ! >> >> A+ >> >> > > well with cmake you can build a project file much the same way you do > with the nebula-build-system, > >from those text-files you can autmatically create VS-Projects (PC) > what I read from their page they do not support VS 8 project creation > Xcode-Projects (MAC) and Makefiles(UNIX) and i guess even more . > So everybody can work with the IDE he prefers. > The advanage over the Nebula-Build: It doesnt have to be maintained. > If you learn how to use it you can use this know-how for different > projects maybe in the job as well. > perhaps if someone would step up and port the actual stuff to cmake and prove it does what it promisses I would guess it could make it's way into svn > > BTW: Does someone know when Nebula3 will be out? > Again: Whos the site-maintainer > was also answered by vadim, he (vadim) can maintain the site > Hagen > > > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys-and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > > *** NOTE: To reply to the list use "reply to all", *** > *** to reply direct to the sender use "reply" *** > _______________________________________________ > Nebuladevice-discuss mailing list > Neb...@li... > https://lists.sourceforge.net/lists/listinfo/nebuladevice-discuss > > |
From: Sebastian S. <ssc...@gm...> - 2007-07-25 10:00:07
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>> well with cmake you can build a project file much the same way you do >> with the nebula-build-system, >> >from those text-files you can autmatically create VS-Projects (PC) >> > what I read from their page they do not support VS 8 project creation Actually, that's possible by executing cmake -G "Visual Studio 8 2005" -- Sebastian Schuberth |
From: Vadim M. <va...@cu...> - 2007-03-24 01:18:48
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Hagen Kaiser wrote: > well with cmake you can build a project file much the same way you do > with the nebula-build-system, > from those text-files you can autmatically create VS-Projects (PC) > Xcode-Projects (MAC) and Makefiles(UNIX) and i guess even more . > So everybody can work with the IDE he prefers. > The advanage over the Nebula-Build: It doesnt have to be maintained. > If you learn how to use it you can use this know-how for different > projects maybe in the job as well. The maintenance argument goes both ways, we may need to do less maintenance, but some maintenance should still be expected. However, what little maintenance there'll be will be that much harder because we'll have to rely on the CMAKE developers to integrate our changes, and CMAKE is written in C++. Advantages of the Nebula-Buildsys over CMAKE: - The .bld files closely resemble the .epk files Radon Labs use, this makes merging in of code dumps easier. - If a generator needs to be updated or a new one needs to be written it can be done quickly, you don't have to wait until the next release of CMAKE. - The buildsys can be extended (and has been) to do more than just generate solutions/makefiles. I also think that the module/target concept (and the associated pkg.cc generation) would be non trivial to implement in CMAKE, but I haven't looked at many CMAKE examples so I could be wrong. -+ enlight +- |