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#76 *Suggestion* 3D Cockpit is "Dark"

(unspecified)
open
Swatch
(Common) (17)
2
2006-06-12
2006-01-25
No

*Suggestion*

Summary:
Always, the 3D cockpit in the CSMCM is dark or light
dependent upon the sun's position.

Steps to reproduce:
1) Open Orbiter
2) Select any NASSP scenario with a 3D CSM/CM
3) Hit F1 to go to an internal view.
4) Press F8 for 3D Cockpit.

Observed result:
Usually the cockpit is dark. Very dark.

Expected Result:
Cockpit should be illuminated.

*Notes*: The only reason I submit this is because
~somehow~, Dave Hopkins STS add-ons have a constantly
illuminated 3D cockpit. Don't ask me ~how~ as
Orbiter supports only one light source... Maybe ask
Donamy? (I think he makes the 3D model of the shuttle)

Discussion

  • Mark Grant

    Mark Grant - 2006-03-13

    Logged In: YES
    user_id=1209252

    Yeah, I've wondered about that. The problem is that Orbiter
    only supports one light source, and that's the Sun!

    The only other option would be to change the materials in
    the CM to be emissive so they're lit regardless of where the
    sun is relative to them.

     
  • Swatch

    Swatch - 2006-06-12
    • assigned_to: nobody --> jasonims
     
  • Swatch

    Swatch - 2006-06-12

    Logged In: YES
    user_id=1485894

    He does it by texturing every surface of the interior...but
    he has a program that can easily draw these shadows into
    the textures, not so easy for the art-illitereate as
    myself. But I'm working on it.

     
  • Swatch

    Swatch - 2006-06-12
    • priority: 5 --> 2
     
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