When slanting the view by right-click-drag, the crosshair
cursor should behave at all altitudes as it does at sea
level - the view should appear to rotate/slant around the
crosshairs, and the crosshairs should be "pinned" at the
local altitude, not at sea level. When looking at terrain
above sea level, the crosshair position acts as if it is still
at sea level and so it is harder and different to do right-
click-drag at altitude than it is at sea level, the view
moves in a way that is not consistent.
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