[Mote-dev] [netgame-l] Half-Life Latency Compensation (fwd)
Status: Pre-Alpha
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From: Carsten G. <gr...@if...> - 2001-05-03 09:59:04
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Hi, you may also be interested in this document. I certainly am. Netgame-l is a list mainly for networking researchers who care about games. Regards, Carsten ---------- Forwarded message ---------- Date: Thu, 03 May 2001 11:42:31 +0200 From: Martin Mauve <ma...@pi...> To: net...@pi... Subject: [netgame-l] Half-Life Latency Compensation Hi all, I was recently directed to a paper that has been presented by Yahn Bernier (Valvesoft) at the 2001 GDConf. The paper is very interesting to read since it describes in detail what methods are used by Half-Life to deal with network latency. The paper can be downloaded from the GDConf web pages at: http://www.gdconf.com/archives/proceedings/2001/prog_papers.html cheers, Martin -- ----------------------------------------------------------------- Martin Mauve University of Mannheim Praktische Informatik IV Phone: +49-621-181-2616 L 15,16 Fax : +49-621-181-2601 68131 Mannheim/Germany ma...@pi... ----------------------------------------------------------------- |