Although it must look like it, moodns development isn't dead. In the past four months, I've moved continents once, moved house two or three times (it depends how you reckon it), gotten a new job, and generally been remarkably busy.
I'm still working on moodns, however, in some of my limited spare time. Lately, I've been rethinking the general design. The single large multithreaded monolithic binary design was almost certainly a mistake. I've broken moodns down into numerous pieces. Parts of moodns will remain multithreaded, since I remain convinced that multithreading is the best way to go about solving many problems. It is unfortunate that the tools for debugging multithreaded programs on free operating systems are not yet up to snuff. ... read more