Mocha Doom Bugs
Status: Alpha
Brought to you by:
velktron
# | Summary▾ |
Milestone▾
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Status▾
|
Owner▾
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Created▾ | Updated▾ | |
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9 | Recent Mocha Doom development | v1.0 (example) | open | 2017-04-15 | 2017-04-15 | ||
8 | Doom ported to JavaX! | v1.0 (example) | open | 2016-09-25 | 2017-04-15 | ||
7 | Current CVS source doesn't compile | v1.0 (example) | open | 2016-09-25 | 2016-09-25 | ||
6 | Crash after intermission screen between map20 (gotcha) and map21 (nirvana) | v1.0 (example) | open | 2015-03-06 | 2015-03-10 | ||
5 | Player can see through walls | v1.0 (example) | open | 2015-03-02 | 2015-03-02 | ||
4 | Game settings are not saved to cfg file | v1.0 (example) | open | 2015-02-15 | 2015-02-15 | ||
3 | Floor rendering is worse in high-detail mode than it is in low-detail | v1.0 (example) | open | 2015-02-15 | 2015-02-15 | ||
2 | Player keeps moving forward after the automap is turned off | v1.0 (example) | open | 2015-02-15 | 2015-02-15 |