MOBAC users tend to misuse OSM map sources. Therefore MOBAC identifies itself using the user agent. If the user agent is blocked by the OSM server then this was done for a good reason. Therefore I have to reject your patch.
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MOBAC users tend to misuse OSM map sources. Therefore MOBAC identifies itself using the user agent. If the user agent is blocked by the OSM server then this was done for a good reason. Therefore I have to reject your patch.