[Moagg-devel] Announce: moaggedit-0.5
Status: Beta
Brought to you by:
btrummer
From: Bernhard T. <ber...@gm...> - 2004-12-14 13:57:38
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I just released moaggedit-0.5 and uploaded a bz2 file to SourceForge. This release now supports version 2 of moagg's map file format. That means,= =20 each layer can now have variable alpha- and brightness-values as well as a= =20 flag, if the layer shall be handled as background in the game. Please note, that changing the alpha and brightness will currently not be=20 displayed correctly, although they are written correctly to the map file. ciao. =2D-=20 Don't get suckered in by the comments -- they can be terribly misleading. Debug only code. -- Dave Storer |