[mmve] Collada vs. X3D
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From: Shun-Yun H. <shu...@gm...> - 2008-03-30 04:54:12
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FYI, Thanks to the pointer given by Prof. Don Brutzman at NPS. Here's a document by the main architects behind Collada & X3D, on their differences and complementary: COLLADA focuses on the toolchain that brings content and assets from diverse authoring tools to an application, currently targeting principally the game industry. COLLADA is an intermediate format whose primary goal is to represent rich data in multiple forms, to enable the transformation of assets as they journey from content tools that use higher level description paradigms to applications that require platform-specific optimized descriptions. X3D focuses on the visualization of 3D assets within applications. X3D has principally been targeted for the Web (thus the name and focus of the Web3D Consortium). X3D is a delivery format intended to contain the information needed for interactive applications. X3D specifies behaviors and interaction, and it includes both a specific run-time model that enables picking, viewing, navigation, and scripting, and an API to manipulate the scene graph at run-time. complete document: http://www.khronos.org/collada/presentations/Developing_Web_Applications_with_COLLADA_and_X3D.pdf Tony Parisi's review: http://books.slashdot.org/books/06/12/20/1525217.shtml another comparison: http://partners.epoch-net.org/common_infrastructure/wiki/index.php/File_format:_Collada_vs._X3D Shun-Yun |