Re: [Mlt-devel] add SDL fullscreen as server unit
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From: Dan D. <da...@de...> - 2012-02-29 17:32:35
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On Wed, Feb 29, 2012 at 5:08 AM, Federico Allegretti <all...@gm...> wrote: > hello. Still want to say you made a wonderfull work but i'm still a > bit(more than a bit ..) confused :D > > I succesfully built melted and i'm going to experiment a bit. > > Runned the server and client but had to remove SDI and Decklink units > from my melted.conf (i have none of those boards) > > Now i wonder, how can i add a "unit" (consumer?) to use SDL in a > fullscreen window (no border, no widget). > Using command line player i run something like this: melt -consumer > sdl fullscreen=1 clip1.mpg > > but replacing: uadd sdl_preview:384x288 > with: uadd sdl: fullscreen=1 > > renders a window (sized 720x576) on top of my server desktop (with > borders, widget, etc.) Properties cannot be supplied on the UADD command. Rather, you must use USET U0 consumer.fullscreen=1. > PS: .... it's possible to globally add a watermark filter to the > server configuration in melted.conf or rugen.conf? or > start-melted.conf? > > using melt command like i run: melt -consumer sdl fullscreen=1 > clip1.mpg clip2.mpg -filter watermark:watermark88x110.png > composite.valign=b composite.halign=r No, all filters and multitracks must be done with MLT XML. Some organizations are using custom web server apps that generate MLT XML files and send MVCP commands to manage melted. -- +-DRD-+ |