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Checked in y4mdenoise "version 3 beta 2".

These are all of the cleanups and performance improvements I can think
of. The next step is to rewrite the code to take maximum advantage of
symmetric multiprocessing. The only changes I plan to check in before
that will be fixes for any bugs found.

ulatec 2009-05-18

changed /trunk/mjpeg_play/y4mdenoise/Allocator.hh
changed /trunk/mjpeg_play/y4mdenoise/MotionSearcher.hh
added /trunk/mjpeg_play/y4mdenoise/PlacementAllocator.hh
changed /trunk/mjpeg_play/y4mdenoise/SearchBorder.hh
changed /trunk/mjpeg_play/y4mdenoise/SearchWindow.hh
changed /trunk/mjpeg_play/y4mdenoise/Set.hh
changed /trunk/mjpeg_play/y4mdenoise/SetRegion2D.hh
changed /trunk/mjpeg_play/y4mdenoise/SkipList.hh
added /trunk/mjpeg_play/y4mdenoise/VariableSizeAllocator.hh
changed /trunk/mjpeg_play/y4mdenoise/Vector.hh
/trunk/mjpeg_play/y4mdenoise/Allocator.hh Diff Switch to side-by-side view
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/trunk/mjpeg_play/y4mdenoise/MotionSearcher.hh Diff Switch to side-by-side view
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/trunk/mjpeg_play/y4mdenoise/PlacementAllocator.hh Diff Switch to side-by-side view
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/trunk/mjpeg_play/y4mdenoise/SearchBorder.hh Diff Switch to side-by-side view
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/trunk/mjpeg_play/y4mdenoise/SearchWindow.hh Diff Switch to side-by-side view
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/trunk/mjpeg_play/y4mdenoise/Set.hh Diff Switch to side-by-side view
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/trunk/mjpeg_play/y4mdenoise/SetRegion2D.hh Diff Switch to side-by-side view
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/trunk/mjpeg_play/y4mdenoise/SkipList.hh Diff Switch to side-by-side view
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/trunk/mjpeg_play/y4mdenoise/VariableSizeAllocator.hh Diff Switch to side-by-side view
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/trunk/mjpeg_play/y4mdenoise/Vector.hh Diff Switch to side-by-side view
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