From: Ken H. A. <ken...@ti...> - 2003-06-30 06:00:14
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Hi, I miss the flanger on the mock-up. Couldn't we put it in somewhere? Ken -----Original Message----- From: Tue Haste Andersen [mailto:ha...@di...] Sent: Monday, June 30, 2003 7:32 AM To: Lukas Zapletal Cc: Lud=ECk Hor=E1=E8ek; Ken Haste Andersen Subject: Re: Some issues on the GUI Hi Lukas (and Ken & Ludek), Thanks for all the comments, > i do not understand that mirror effect, both channels should be same The buttons for each player is mirrored around the axis going along the vumeters. This is true for the current interface and the mock-up you sent. Even though it looks nice, I don't think it's very practical, because you learn the positions of the buttons relative to each other. When the layou= t is mirrored you cannot directly reuse you habbits from one player to the oth= er. I suspect that they don't mirror the buttons on traktor but haven't check= ed (have to reboot :-) > spell channel? i do not understand On the interface, as it is now it says "CHANEL 1" and "CHANEL 2" - It sho= uld be CHANNEL - just a minor thing. > I also miss the waveform drag feature, when you click on the waveform i= t > acts strange, I should be able to stop the playback (by pressing the mo= use > button), drag it =3D scratch it (moving mouse right and left) and play = it > (releasing the button). this is easiest way to find first beat and this= is > very similar to turntables (and that the reason why the Traktor is the > best) Ok, I can make the feature as it is now using right click and the traktor like with left click. I hope I can have this in 1.0 but I cannot guarentee at = the moment. The thing is that in Traktor they have a sound effect for emulati= ng the scatching sound, I don't have time to research that aspect for 1.0, b= ut at least I may add the control. > feature to add: > > when you RIGHT click SLIDER or KNOB it should return to it`s CENTER sta= te > this is very good when crossfading or when you want to reset equalizer > AND when you move a slider (or knob) by right button after release it > should return to it`s center position > you can do crossfade tricks with this just like on real mixer (where yo= u > put a finger to the center and stop the fader there) Sounds good. Will try to add that. We also need a context menu for each control in the future but we can use shift+click or something. Nice mock-ups by the way. Very good for discussion. I think it's an improvement, but if Ludek prefers to stay with the layout more or less as= it is now, it's also fine with me for the 1.0 release. I can't really see what on the top right corner, but I guess it's a maste= r vumeter and master volume. I think it good to have the master separated l= ike that, either in a top horizontal row as you've drawn it, or as a vertical row on the right as in the old mixxx layout. There will probably be more controls related to the master in the future, so in time, we will use the space. The bottom row of buttons on the player the first on "<" what is that for= ? and the loop button? Regards, Tue > > please include this in 1.0 release > > On Fri, 27 Jun 2003 15:10:00 +0200, Tue Haste Andersen <ha...@di...> > > wrote: > > Hi, > > > > Lots of changes is happening to the GUI. The one in CVS is not going = to > > be final, Ludek is working on new, more 3d'ish renderings of the > > interface. > > > > Some issues related to the GUI have been discussed with Ludek and Luk= as: > > - Button layouts on left and right channel should maybe not be mirror= ed? > > What are your opinions. > > - Reverse button missing > > - Stop button shouldn't be there > > - Application icon. We need a nice application icon, maybe a job for = you > > Ludek? It should be renderend in 128x128 (icons this large are used i= n > > MacOS X). We could maybe use a knob as icon or something? - Spell channel > > right on interface > > - Led / display in relation to pitch slider. This was raised in the b= ug > > tracker by christophe, that a display on the exact pitch adjustment m= ay > > be nice, and at least a led showing when it was in zero position (ie = no > > scaling). The display could go up in the main display, altough it wou= ld > > be more intuitive to have it near the slider. Also, the pitch slider > > range should be configurable from the preference panel > > - Graphics for Channel 1 and 2 in popup menu used in tracklist. > > > > Furthermore the visuals should include cue marks, zoom, and run in a > > seperate thread to make them smooth. > > > > I would like to feature freeze pretty soon and release a version. The= re > > is a number of things which has to be fixed before: > > > > - PowerMate support on Windows and Mac. Windows is almost there, will > > look into the Mac but this may be missing from the next release. It looks > > rather complicated with the SDK being in Objective C and all. > > - Wavefile playback on windows needs fixing > > - FFTW fix on Windows > > - GUI fixes, functionality missing is pitch buttons and display, bpm > > display > > - Tracklist colors fix, tracklist.xml should be written in one place > > only. > > > > Comments welcome, if anybody want to add features before next release= , > > they should say so now. Svein, you talked about Flac support, that wo= uld > > be great. > > > > Also the joystick idea is cool. I've looked around but didn't find an= y > > platform independent joystick api. The joystick is using the events > > interface just like the powermate on linux, but win+mac I don't know.= It > > might be a problem with time to add it before next release. > > > > I hope we can release in mid July. I think it should be a 1.0 release. > > There has been soooo many changes, and the functionality is so much > > closer to something really useful. The keyboard shortcuts, and alsa/a= sio > > being the most important missing I think. In general, I prefer to release > > on all platforms at the same time, supporting the same features > > (PowerMate may be an exception, if it takes too much time). > > > > Cheers, -- Tue Haste Andersen | http://www.diku.dk/~haste |