From: jared <Jared.Fernandez@GMail.com> - 2013-11-18 01:22:13
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Steve Switzer-3 wrote > The quick fix is to modify like this: > > INSTEON_ICONTROLLER, 10, theatre_scene_startup, All_Scenes > SCENE_MEMBER, screen_light, theatre_scene_startup, 70%, 0.5s > SCENE_MEMBER, theatre_front, theatre_scene_startup, 30%, 2s > SCENE_MEMBER, theatre_main, theatre_scene_startup, 50%, 1s * > SCENE_MEMBER, theatre_kpl_c, theatre_scene_startup * > #The below is added: > SCENE_MEMBER, screen_light, theatre_kpl_c, 70%, 0.5s > SCENE_MEMBER, theatre_front, theatre_kpl_c, 30%, 2s > SCENE_MEMBER, theatre_main, theatre_kpl_c, 50%, 1s > > YES, you need to have them duplicated. If you want another KPL button to > control this later on, then you'll have to link that button to the 3 > lights, then the existing KPL button to the new KPL button, the new KPL > button to the existing KPL button, then the PLM scene to the new KPL > button. This gets exponentially bigger the more items you add to a > scene... If it is necessary to redefine all of those scene entries separately for the KeypadLinc's button, is there actually any point/effect in attaching the PLM scene to that button (bolded line above)? -- View this message in context: http://misterhouse.10964.n7.nabble.com/Keypadlincs-Scenes-tp18648p18680.html Sent from the Misterhouse - User mailing list archive at Nabble.com. |