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From: Roberto S. <ro...@sa...> - 2004-04-26 16:11:19
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Thanks, so I will stick to AS1, (which is ugly from viewpoint of object oriented design compared to AS2). I panto create most of the swf from actionscript, which I "include" with ming. regards Roberto Klaus Rechert wrote: >Hi Roberto, > >MING doesn't support AS2. "normal" AS works mostly. > >What kind of AS do you have in mind ? > >Cheers > Klaus > >Am Mo, den 26.04.2004 schrieb Roberto Saccon um 14:53: > > >>Hi alll >> >>I started yesterday to explore ming for possible application-embedded >>swf generation for a wxWidgets-based application, and I have a question: >> >>The flex and bison parts are named with swf4compiler or swf5compiler. >>Does that cause any problem if I use actionscript which was only >>introduced with the latest flash players ? >> >>regards >>Roberto >> >> >>------------------------------------------------------- >>This SF.net email is sponsored by: The Robotic Monkeys at ThinkGeek >>For a limited time only, get FREE Ground shipping on all orders of $35 >>or more. Hurry up and shop folks, this offer expires April 30th! >>http://www.thinkgeek.com/freeshipping/?cpg=12297 >>_______________________________________________ >>Ming-devr mailing list >>Min...@li... >>https://lists.sourceforge.net/lists/listinfo/ming-devr >> >> > > > >------------------------------------------------------- >This SF.net email is sponsored by: The Robotic Monkeys at ThinkGeek >For a limited time only, get FREE Ground shipping on all orders of $35 >or more. Hurry up and shop folks, this offer expires April 30th! >http://www.thinkgeek.com/freeshipping/?cpg=12297 >_______________________________________________ >Ming-devr mailing list >Min...@li... >https://lists.sourceforge.net/lists/listinfo/ming-devr > > > |