I put a lot of effort, now code compiles in windows and linux. I made many changes around the scenery, the sea looks better more dynamic, the sky at least on my laptop is pretty...blue.
I placed some elements of GUI.
I had this new release which can compile under Linux and windows. It depends not anymore on simgear and paragui. While from now on, I concentrate on 3D part.
Development version, tones of lines added, and removed, just check the different size!
AC models of trireme! Yes thanx to AC3D!
Working on a tiling engine to implement.Watch also the emporium class!
Yeap, this Cosmos is not dead! :-) 0.1.2 version is better coded, and supports ParaGUI, though I donot include such graphics yet... eg ehm... This is a very hard part of Methos. Anyway I wanted to let people know that Methos is alive and needs support and help! By realesing this version I try to make the code much more cleaner...and eventually portable.
I invite you fellows to enter the Cosmos of Methos.
The first immature code is released. Lot's to do , lot's to catch....
Was Odisseas ( Ulysees ) better than you???