i have created a very nice pointcloud of a Chocolate Bunny with photosynth
Now i want to create a 3d-object of it
could you please help me, im absolutely new.
You can download the PointCloud here:
I recently posted notes on how I am processing Photosynth and Bundler point
clouds. Now that MeshLab 1.2.3a permits the selection and removal of
individual vertices, it really opens the door for working with point clouds
generated by Photosynth and Bundler (which require cleaning).
Here are my notes
If there anyone has suggestions on steps that I should include or exclude, I
would be very grateful for the feedback. Point clouds from Bundler and
Photosynth require quite a bit of noise removal. Sometimes, I do this in
VRMesh studio (denoise function). MeshLab has an impressive bank of filters, can anyone suggest some good noise removal filters? Poisson disk sampling
seems more like a decimation function than a noise removal one. Any thoughts?
Thanks to the MeshLab team for making such a great product. I really
appreciate the new point cloud editing tool.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
I think it would be useful for people to have documentation resources in one
place. I wonder if it would be worthwhile to have on the MeshLab
documentation wikia mirror
of the very nice point cloud to mesh tutorial that is on the MeshLab stuff
blog? Perhaps it could be listed under the existing "how to" section? By
having a copy on the wiki, additional users could refine and expand on the
procedures. I recently made some updates on the documentation wiki, but I did
not see an option to create a new page. I suspect (though I may be wrong) that
new page creation must be done by an admin. If I'm mistaken, I can take steps
to create such a page. The ARC3D to MeshLab tutorial is very useful, and I
think it would be nice to have some instructions on different ways to make
meshes from point clouds.
thank you,
Nathan
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
i have created a very nice pointcloud of a Chocolate Bunny with photosynth
Now i want to create a 3d-object of it
could you please help me, im absolutely new.
You can download the PointCloud here:
http://www.megaupload.com/?d=I0DPTIAT
or
http://rapidshare.com/files/377752149/hase_0.ply.html
Thanks
-fabe1991
there is a short tutorial on that subject on
http://meshlabstuff.blogspot.com/2009/09/meshing-point-
clouds.html
Hi,
I recently posted notes on how I am processing Photosynth and Bundler point
clouds. Now that MeshLab 1.2.3a permits the selection and removal of
individual vertices, it really opens the door for working with point clouds
generated by Photosynth and Bundler (which require cleaning).
Here are my notes
If there anyone has suggestions on steps that I should include or exclude, I
would be very grateful for the feedback. Point clouds from Bundler and
Photosynth require quite a bit of noise removal. Sometimes, I do this in
VRMesh studio (denoise function). MeshLab has an impressive bank of filters,
can anyone suggest some good noise removal filters? Poisson disk sampling
seems more like a decimation function than a noise removal one. Any thoughts?
Thanks to the MeshLab team for making such a great product. I really
appreciate the new point cloud editing tool.
Dear Cignoni,
I think it would be useful for people to have documentation resources in one
place. I wonder if it would be worthwhile to have on the MeshLab
documentation wikia mirror
of the very nice point cloud to mesh tutorial that is on the MeshLab stuff
blog? Perhaps it could be listed under the existing "how to" section? By
having a copy on the wiki, additional users could refine and expand on the
procedures. I recently made some updates on the documentation wiki, but I did
not see an option to create a new page. I suspect (though I may be wrong) that
new page creation must be done by an admin. If I'm mistaken, I can take steps
to create such a page. The ARC3D to MeshLab tutorial is very useful, and I
think it would be nice to have some instructions on different ways to make
meshes from point clouds.
thank you,
Nathan