crash on OSX while filling holes
A processing system for 3D triangular meshes
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I have a large STL (medical scan) that seems to tickle some bugs in meshlab. 95% of the time meshlab crashes when I try to fill some of the 600 odd holes in this mesh. I don't know if the holes come up in the same order every time, but if they do, then any given hole may or may not crash it each time. It might be triggered by attempting to close multiple holes at once, not sure.
Crash dump will be attached. I can't share the model (sorry), but if you'd like me to try anything specific, let me know. The original model is an STL file.
Some day maybe I'll take the time to build meshlab on my mac and attempt to debug this myself, but not this week.
one crash of many from the same model