From: Brian P. <bri...@tu...> - 2004-03-15 15:52:02
|
Andrew P. Lentvorski, Jr. wrote: > I know that there were some issues with Mesa faking a request for certain > properties on a requested buffer that don't automatically show up in > glxinfo (I think it had to do with alpha buffers). > > Does Mesa do something similar for auxiliary buffers (eg. GL_AUX0)? Now > that pbuffers are supported, it would seem to be fairly easy to fake an > auxiliary buffer in Mesa using them. Mesa doesn't support aux buffers at all. It probably wouldn't be a big task though. None of the GLX issues you alude to are relevant for aux buffers. > The nice part about this would be that having auxiliary buffers in Mesa > would mean that DRI/XFree86 would have an OS portable way of doing > some offscreen rendering when they bump to 6.X. How would it be OS portable? You'd still need to call GLX functions to create the rendering context, etc. -Brian |