From: Gareth H. <ga...@va...> - 2000-07-25 12:26:20
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Alessandro Pisani wrote: > > Okay...i tried to work-around the types-redefinition problems and so > compile Mesa 3.3 for win32. It goes okay except for glapi.c : MS-VC6 does > not like this one at all ;-) Simply, it stops with this sad line: "fatal > error C1003: error count exceeds 100; stopping compilation". Is this, as > usual, a MS-VC6 problem (I mean: does glapi.c compile without errors with > gcc and under mingw32?) ? > and did anyone else try to compile mesa 3.3 for win32 ? > > PS: I tried with both win32/nmake.mak and src/makefile.fx (which is usually > better for reading/debugging ms-vc making process). I've whipped up a VC 6.0 project/workspace and have built Mesa-3.3 with it. I'm at SIGGRAPH at the moment and am planning on submitting this to Brian when I get back. The one change I made was to include a "#include <windows.h>" in glheader.h if _WIN32 was defined and _WINDOWS_ wasn't (or whatever the windows.h definition is). -- Gareth |