From: Brian P. <br...@vm...> - 2010-01-26 16:15:04
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Stefan Parvu wrote: > Hi all, > > Im currently developing a prototype as described here: > http://www.systemdatarecorder.org/cpuplayer/ using OpenGL. > Im basically working on Solaris x64 + Nvidia and Ubuntu > x64 + Mesa as main platforms. > > Im trying to understand why my code does not execute similar > regarding Anti-aliasing, as described under: > http://systemdatarecorder.org:9009/bugzilla/show_bug.cgi?id=42 > > Check the Solaris 11 and Ubuntu screenshots attached. I don't see any attachments. > On my Ubuntu laptop Im using: > direct rendering: Yes > OpenGL renderer string: Mesa DRI Mobile Intel GM45 Express Chipset GEM > 20090712 2009Q2 RC3 > > This is a Ubuntu 9.10 x64 using Intel GMA 4500 MHD, running Mesa 7.6.0-1. > > Any ideas, is this a problem with Mesa OpenGL implementation, is this > a Intel driver bug or ... !? Are you talking about line antialiasing? I think the 4500 has some limitations w.r.t. antialiased lines. You might try settting the INTEL_STRICT_CONFORMANCE env var to 1 and see what happens. This will turn on software-drawn AA lines. Performance will be poor, however. -Brian |