From: <bug...@fr...> - 2009-09-30 19:37:20
|
http://bugs.freedesktop.org/show_bug.cgi?id=24207 --- Comment #2 from Stephane Marchesin <mar...@ic...> 2009-09-30 12:37:06 PST --- (In reply to comment #1) > There already is such an extension. See: > > http://www.opengl.org/registry/specs/EXT/texture_compression_dxt1.txt > > However, supporting this outright still does not resolve the potential legal > problem. Furthermore, we still have to be able to support potential software > fallbacks. We can't do that without a way to handle compressed textures in > software. Without a license for S3TC, we're not going to add any further > support for S3TC textures. > for fallbacks, it can work as follows: render the texture to a buffer on the GPU (which decompresses it on the way) and then work from the buffer. That doesn't infringe the S3TC license. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. |