From: Kaido K. <ka...@tr...> - 2008-08-26 20:39:34
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> Could someone skilled with gdb do the following? We might get to the > bottom of this. > > 1. Put a breakpoint on viaDeleteRenderbuffer() and make note of the > value of rb each time it's called, and get a stack trace each time. > > 2. When the assertion in renderbuffer.c fails, print 'oldRb' and > provide a stack trace. The problem is, that the buffers are allocated in the context structure, not the drawable. And if the context is freed before the drawable - which has pointers to buffers - the crash is inevitable, as viaDestroyContext frees the memory which holds the buffers. I can do any additional debugging, if needed, tomorrow. kaido |