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From: Svilen <kru...@go...> - 2008-07-23 14:58:08
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The point is that it refuses to get GLX visual with accumulation buffers. The problem doesn't exists when I'm using nVidia or ATi drivers. That's what I'm trying to do - ignore the wx specific prefixes WX_GL_RGBA , WX_GL_MIN_RED , 8, WX_GL_MIN_GREEN , 8, WX_GL_MIN_BLUE , 8, WX_GL_MIN_ACCUM_RED , 8, WX_GL_MIN_ACCUM_GREEN , 8, WX_GL_MIN_ACCUM_BLUE , 8, WX_GL_DOUBLEBUFFER , GL_NONE Regards Svilen Brian Paul wrote: > Svilen wrote: >> Hi, >> >> I was wondering whether Mesa supports accumulation buffers > > Yes. > >> and if yes how to enable them. > > You need to choose a GLX visual (pixel format) that supports accum > buffers. "man glXChooseVisual". > > If you're using GLUT, pass GLUT_ACCUM to glutInitDisplayMode(). Other > toolkits will have a similar mechanims. > > -Brian > |