From: J. F. <jrf...@tu...> - 2008-06-27 12:56:08
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On Fri, Jun 27, 2008 at 9:37 PM, Jakob Bornecrantz <wal...@gm...> wrote: > On Fri, Jun 27, 2008 at 12:57 PM, José Fonseca > <jrf...@tu...> wrote: >> In order to properly represent the compressed textures and (yuv formats >> to some extent) it is necessary to abandon the chars-per-pixels concept >> in gallium, and use instead the concept of pixel blocks (in p_format.h): >> >> /** >> * Describe accurately the pixel format. >> * >> * The chars-per-pixel concept falls apart with compressed and yuv images, where >> * more than one pixel are coded in a single data block. This structure >> * describes that block. >> * >> * Simple pixel formats are effectively a 1x1xcpp block. >> */ >> struct pipe_format_block >> { >> /** Block size in bytes */ >> unsigned size; >> >> /** Block width in pixels */ >> unsigned width; >> >> /** Block height in pixels */ >> unsigned height; >> }; >> >> /** >> * Describe pixel format's block. >> * >> * @sa http://msdn2.microsoft.com/en-us/library/ms796147.aspx >> */ >> static INLINE void >> pf_get_block(enum pipe_format format, struct pipe_format_block *block) >> { >> switch(format) { >> case PIPE_FORMAT_DXT1_RGBA: >> case PIPE_FORMAT_DXT1_RGB: >> block->size = 8; >> block->width = 4; >> block->height = 4; >> break; >> case PIPE_FORMAT_DXT3_RGBA: >> case PIPE_FORMAT_DXT5_RGBA: >> block->size = 16; >> block->width = 4; >> block->height = 4; >> break; >> case PIPE_FORMAT_YCBCR: >> case PIPE_FORMAT_YCBCR_REV: >> block->size = 4; /* 2*cpp */ >> block->width = 2; >> block->height = 1; >> break; >> default: >> block->size = pf_get_size(format); >> block->width = 1; >> block->height = 1; >> break; >> } >> } >> >> static INLINE unsigned >> pf_get_nblocksx(const struct pipe_format_block *block, unsigned x) >> { >> return (x + block->width - 1)/block->width; >> } >> >> static INLINE unsigned >> pf_get_nblocksy(const struct pipe_format_block *block, unsigned y) >> { >> return (y + block->height - 1)/block->height; >> } >> >> >> Pipe texture will become: >> >> --- a/src/gallium/include/pipe/p_state.h >> +++ b/src/gallium/include/pipe/p_state.h >> @@ -303,7 +303,10 @@ struct pipe_texture >> unsigned height[PIPE_MAX_TEXTURE_LEVELS]; >> unsigned depth[PIPE_MAX_TEXTURE_LEVELS]; >> >> - unsigned cpp:8; >> + struct pipe_format_block block; >> + unsigned nblocksx[PIPE_MAX_TEXTURE_LEVELS]; >> + unsigned nblocksy[PIPE_MAX_TEXTURE_LEVELS]; >> + >> unsigned last_level:8; /**< Index of last mipmap level present/defined */ >> unsigned compressed:1; >> >> >> Also, with chars per pixel gone, pitch is better be specified in bytes, >> rather than pixels. To make sure that nothing gets forgotten I'm going >> to rename all pipe_texture and pipe_surface "pitch" members to "stride", >> so that if somewhere is forgotten one gets a compiler error: >> >> --- a/src/gallium/include/pipe/p_state.h >> +++ b/src/gallium/include/pipe/p_state.h >> @@ -267,10 +267,12 @@ struct pipe_surface >> enum pipe_format format; /**< PIPE_FORMAT_x */ >> unsigned status; /**< PIPE_SURFACE_STATUS_x */ >> unsigned clear_value; /**< XXX may be temporary */ >> - unsigned cpp; /**< bytes per pixel */ >> unsigned width; >> unsigned height; >> - unsigned pitch; /**< in pixels */ >> + struct pipe_format_block block; >> + unsigned nblocksx; >> + unsigned nblocksy; >> + unsigned stride; /**< in bytes */ >> unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */ >> unsigned offset; /**< offset from start of buffer, in bytes */ >> unsigned refcount; > > Looks good. > > I have fixed the problems in the i915simple driver and dri/intel > winsys that where remaining. So that works now. Thanks Jakob. Jose |