From: <bug...@fr...> - 2007-07-03 11:51:41
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http://bugs.freedesktop.org/show_bug.cgi?id=10939 ------- Comment #5 from sr...@tu... 2007-07-03 04:51 PST ------- Not speaking directly of i915/i965, but typical hardware just can't support this natively. Solutions would be to try to turn it into a point sprite with a alpha texture attached, decompose the point into several triangles, use swrast or just not announce support for large antialiased point sizes. I'm not sure where the maximum supported size of 3 comes from. Maybe that's the maximum where it's still ok to draw a round point as a square since the error is still in the sub-pixel range? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug, or are watching someone who is. |