From: Felix <fx...@gm...> - 2005-04-23 19:29:19
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Am Freitag, den 22.04.2005, 15:34 -0600 schrieb Brian Paul: [snip] > The best solution might be for you define a new alpha texture format=20 > specially for the Savage driver. Device drivers are free to define=20 > any new internal texture formats they want; you're not limited to the=20 > formats defined in core Mesa. >=20 > Just copy and paste all the code related to MESA_FORMAT_A8 code into=20 > your driver and tweek as necessary. Then plug the new format into the=20 > driver's ChooseTextureFormat() function. I did something like that. Though I started from _mesa_format_argb8888 and 4444. All I had to reimplement was the texstore functions. Works great, thanks. >=20 > -Brian >=20 --=20 | Felix K=FChling <fx...@gm...> http://fxk.de.vu | | PGP Fingerprint: 6A3C 9566 5B30 DDED 73C3 B152 151C 5CC1 D888 E595 | |