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#960 Ejected Vehicle Crews with Auto Flee Treated as Killed

Undetermined
closed
Akjosch
None
Duplicate
2016-05-19
2015-10-07
SirMegaV
No

MekHQ 0.3.19

  1. Start new campaign
  2. Start new vehicle lance
  3. Start new mission then scenario
  4. Play scenario using vehicle lance
  5. At MM lobby, select (unofficial) vehicle can be abandoned and (unofficial) ejected pilot flee
  6. Round 1 combat, eject and end game
  7. During MekHQ auto resolve, all ejected (and auto fled) crews will be treated as killed

This is a new bug as the previous development release was working fine.

Discussion

  • Akjosch

    Akjosch - 2016-05-19

    Duplicate of https://sourceforge.net/p/mekhq/bugs/815/ (it's the same underlying issue).

     
  • Akjosch

    Akjosch - 2016-05-19
    • status: open --> closed
    • assigned_to: Akjosch
    • Resolution: None --> Duplicate
     

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